Track LocalMods as part of monolith
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<?xml version="1.0" encoding="utf-8"?>
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<Character inherit="Crawler" speciesname="DE-Wastecrawler" speciestranslationoverride="Crawler" texture="%ModDir:2532991202%/Characters/Waste Creatures/DE-Wastecrawler/wastecrawler.png">
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<health vitality="100" poisonvulnerability="1" />
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<StatusEffect type="OnDeath" target="Character">
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<SpawnItem identifier="toxicgasemitter" spawnposition="ThisInventory" />
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</StatusEffect>
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</Character>
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