Track LocalMods as part of monolith

This commit is contained in:
2026-06-08 18:50:16 +03:00
parent 143f2fed7c
commit 1b214b44c2
1287 changed files with 139255 additions and 1 deletions
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<?xml version="1.0" encoding="utf-8"?>
<Character inherit="Crawler" speciesname="DE-LairCrawler" speciestranslationoverride="Crawler" usepathfinding="True">
<ai patrolflooded="True" patroldry="True" targetinnerwalls="False"></ai>
</Character>
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<?xml version="1.0" encoding="utf-8"?>
<Charactervariant inherit="DE-LairCrawler" speciesname="DE-LairCrawler_large" speciestranslationoverride="Crawler" usebosshealthbar="false">
<health vitality="160" poisonvulnerability="1" />
<ai combatstrength="160" avoidgunfire="False" patrolflooded="True" patroldry="True" targetinnerwalls="False">
<!--Disables latching-->
<chooserandom>
<clear />
</chooserandom>
</ai>
<ragdoll scalemultiplier="1.3" />
<attack damagemultiplier="1.3" rangemultiplier="1.3" impactmultiplier="1.3" />
</Charactervariant>