Track LocalMods as part of monolith
This commit is contained in:
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<?xml version="1.0" encoding="utf-8"?>
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<LevelGenerationParameters>
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<Override>
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<ColdCavernsTutorial identifier="coldcavernstutorial" biomes="coldcaverns" commonness="0" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.15,0.1" EndPosition="0.84,0.1" CreateHoleNextToEnd="False" CreateHoleToAbyss="False" LevelObjectAmount="500" BackgroundCreatureAmount="30" MinWidth="60000" MaxWidth="60000" Height="30000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="6500" SideTunnelCount="0,1" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="1200,1200" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="10000,22500" MainPathVariance="0.5" CaveCount="0" ItemCount="200" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0" AbyssResourceClustersMin="0" AbyssResourceClustersMax="0" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<Background texture="Content/Map/Background.png" />
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<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
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<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</ColdCavernsTutorial>
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<ColdCavernsBasic identifier="coldcavernsbasic" biomes="coldcaverns" commonness="100" maxleveldifficulty="5" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.6" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="100000" MaxWidth="120000" Height="80000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="7000" SideTunnelCount="0,2" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="1200,1200" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="10000,30000" MainPathVariance="0.5" CaveCount="1" ItemCount="300" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.2" CaveResourceSpawnChance="0.25" FloatingIceChunkCount="2" IslandCount="0" IceSpireCount="5" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0" AbyssResourceClustersMin="0" AbyssResourceClustersMax="0" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<Background texture="Content/Map/Background.png" />
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<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
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<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</ColdCavernsBasic>
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<ColdCavernsAdvanced identifier="coldcavernsadvanced" biomes="coldcaverns" commonness="100" minleveldifficulty="5" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="160000" Height="90000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="5000" SideTunnelCount="1,2" SideTunnelVariance="0.2" MinSideTunnelRadius="1500,5000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="1200,1200" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="5000,25000" MainPathVariance="0.5" CaveCount="2" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="10" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<Background texture="Content/Map/Background.png" />
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<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
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<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</ColdCavernsAdvanced>
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<ColdCavernsMaze identifier="coldcavernsmaze" biomes="coldcaverns" commonness="25" minleveldifficulty="8" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.25" EndPosition="0.9,0.6" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="180000" Height="130000" InitialDepthMin="120000" InitialDepthMax="150000" MinTunnelRadius="5000" SideTunnelCount="4,8" SideTunnelVariance="0.6" MinSideTunnelRadius="2500,4000" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="16000,24000" MainPathVariance="0.6" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="5" IslandCount="10" IceSpireCount="25" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<Background texture="Content/Map/Background.png" />
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<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
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<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</ColdCavernsMaze>
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<ColdCavernsOutpost identifier="coldcavernsoutpost" type="Outpost" biomes="coldcaverns" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" minleveldifficulty="1" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="2000" ambientlightcolor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="1200,1200" CellSubdivisionLength="1000" CellRoundingAmount="0.2" CellIrregularity="0.1" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" WreckHullFloodingChance="0.25" wreckfloodinghullminwaterpercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
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<Background texture="Content/Map/Background.png" />
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<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
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<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</ColdCavernsOutpost>
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<!-- <ColdCavernsStarter
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identifier="coldcavernsstarter"
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type="Outpost"
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biomes="coldcaverns"
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createholenexttoend="False"
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createholetoabyss="False"
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height="50000"
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commonness="100"
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minleveldifficulty="0"
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maxleveldifficulty="0"
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initialdepthmin="100000"
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initialdepthmax="200000"
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levelobjectamount="2000"
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ambientlightcolor="4,6,8,255"
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BackgroundTextureColor="0,25,40,255"
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BackgroundColor="0,0,5,255"
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wallcolor="255,255,255,255"
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minwidth="50000"
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maxwidth="50000"
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voronoisiteinterval="2000,2000"
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voronoisitevariance="1200,1200"
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CellSubdivisionLength="1000"
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CellRoundingAmount="0.2"
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CellIrregularity="0.1"
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mainpathnodeintervalrange="10000,10000"
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cavecount="0"
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itemcount="0"
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floatingicechunkcount="0"
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seafloordepth="-30000"
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seafloorvariance="1000"
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mountaincountmin="0"
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mountaincountmax="3"
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mountainheightmin="10000"
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mountainheightmax="20000"
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ruincount="0"
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minwreckcount="0"
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maxwreckcount="0"
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bottomholeprobability="0"
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waterparticlescale="1"
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startposition="0.5,0.5"
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endposition="0.5,0.5"
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forceoutpostposition="0.54,0.42"
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nolevelgeometry="false"
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mintunnelradius="5000"
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mincorpsecount="1"
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maxcorpsecount="5"
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thalamusprobability="0"
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WreckHullFloodingChance="0.25"
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wreckfloodinghullminwaterpercentage="0.1"
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WreckFloodingHullMaxWaterPercentage="0.3"
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sidetunnelcount="0,0"
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minsidetunnelradius="25000,25000"
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backgroundcreatureamount="160"
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walltexturesize="512"
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walledgetexturewidth="1024"
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walledgeexpandoutwardsamount="128"
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walledgeexpandinwardsamount="128"
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sidetunnelvariance="0.5"
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mainpathvariance="0"
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resourceintervalrange="19200,38400"
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caveresourceintervalrange="9600,19200"
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resourceclustersizerange="3,6"
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resourcespawnchance="0.3"
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caveresourcespawnchance="0.6"
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islandcount="0"
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abyssislandcount="0"
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icespirecount="0">
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<Background
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texture="Content/Map/Background.png" />
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<BackgroundTop
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texture="Content/Map/Background2.png"
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premultiplyalpha="false" />
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<WaterParticles
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texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall
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texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
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premultiplyalpha="false" />
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<WallEdge
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texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall
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texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge
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texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed
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texture="Content/Map/Biomes/DestroyedWall.png"
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premultiplyalpha="false" />
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</ColdCavernsStarter> -->
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<!-- <ColdCavernsLair
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identifier="coldcavernslair"
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type="Outpost"
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biomes="coldcaverns"
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createholenexttoend="False"
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createholetoabyss="False"
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height="40000"
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commonness="0"
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initialdepthmin="100000"
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initialdepthmax="200000"
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levelobjectamount="500"
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ambientlightcolor="4,6,8,255"
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backgroundtexturecolor="8,16,20,255"
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backgroundcolor="2,4,5,255"
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wallcolor="255,255,255,255"
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minwidth="40000"
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maxwidth="40000"
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voronoisiteinterval="2000,2000"
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voronoisitevariance="800,800"
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cellsubdivisionlength="1500"
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cellroundingamount="0.1"
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cellirregularity="0.3"
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mainpathnodeintervalrange="500,500"
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cavecount="0"
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itemcount="0"
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floatingicechunkcount="0"
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seafloordepth="0"
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seafloorvariance="1000"
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mountaincountmin="0"
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mountaincountmax="3"
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mountainheightmin="1500"
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mountainheightmax="3000"
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ruincount="0"
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minwreckcount="0"
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maxwreckcount="0"
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bottomholeprobability="0"
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waterparticlescale="1"
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startposition="0.3,0.2"
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endposition="0.7,0.5"
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forceoutpostposition="0.5,0.8"
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mintunnelradius="5000"
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mincorpsecount="1"
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maxcorpsecount="5"
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thalamusprobability="0"
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wreckhullfloodingchance="0.5"
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wreckfloodinghullminwaterpercentage="0.1"
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wreckfloodinghullmaxwaterpercentage="0.3"
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sidetunnelcount="0,0"
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minsidetunnelradius="25000,25000"
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backgroundcreatureamount="80"
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walltexturesize="512"
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walledgetexturewidth="1024"
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walledgeexpandoutwardsamount="128"
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walledgeexpandinwardsamount="128"
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sidetunnelvariance="0.5"
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mainpathvariance="0"
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resourceintervalrange="19200,38400"
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caveresourceintervalrange="9600,19200"
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resourceclustersizerange="3,6"
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resourcespawnchance="0.3"
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caveresourcespawnchance="0.6"
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islandcount="0"
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abyssislandcount="0"
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icespirecount="0"
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PlayNoiseLoopInOutpostLevel="true">
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<WaterParticles
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texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall
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texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
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premultiplyalpha="false" />
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<WallEdge
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texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall
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texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge
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texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed
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texture="Content/Map/Biomes/DestroyedWall.png"
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premultiplyalpha="false" />
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</ColdCavernsLair> -->
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</Override>
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</LevelGenerationParameters>
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Reference in New Issue
Block a user