Track LocalMods as part of monolith

This commit is contained in:
2026-06-08 18:50:16 +03:00
parent 143f2fed7c
commit 1b214b44c2
1287 changed files with 139255 additions and 1 deletions
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<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<PlateauBasic identifier="plateaubasic" biomes="theaphoticplateau" commonness="100" Type="LocationConnection" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" StartPosition="0.1,0.5" EndPosition="0.9,1.0" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" minwidth="180000" maxwidth="250000" Height="50000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="5000" SideTunnelCount="0,2" SideTunnelVariance="1" MinSideTunnelRadius="2000,3000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="2000" CellRoundingAmount="0.7" CellIrregularity="0.2" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="3" AbyssIslandSizeMin="2000,3000" AbyssIslandSizeMax="2000,3000" AbyssIslandCaveProbability="0.3" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-16000" SeaFloorVariance="500" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="0" MountainHeightMax="4000" RuinCount="0" RuinSpawnProbability="0.2" MinRuinCount="0" MaxRuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.4" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.6" wreckfloodinghullmaxwaterpercentage="0.3" BottomHoleProbability="0.9" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--
<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />
-->
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauBasic>
<PlateauAdvanced identifier="plateauadvanced" biomes="theaphoticplateau" Type="LocationConnection" Commonness="50" MinLevelDifficulty="42" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" WaterParticleColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" NoLevelGeometry="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="180000" MaxWidth="250000" Height="90000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="6500" SideTunnelCount="2,3" SideTunnelVariance="1" MinSideTunnelRadius="1500,5000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1000" CellRoundingAmount="0.35" CellIrregularity="0.2" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-30000" SeaFloorVariance="500" MountainCountMin="1" MountainCountMax="2" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="0" RuinSpawnProbability="0.2" MinRuinCount="0" MaxRuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" ForceBeaconStation="" BottomHoleProbability="0.7" WaterParticleScale="1" WaterParticleVelocity="0,10" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0,0" FlashColor="0,0,0,0" PlayNoiseLoopInOutpostLevel="False" WaterAmbienceVolume="1" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauAdvanced>
<PlateauGarden identifier="plateaugarden" type="LocationConnection" biomes="theaphoticplateau" commonness="50" height="60000" initialdepthmin="300000" initialdepthmax="400000" levelobjectamount="8000" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="160000" maxwidth="200000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" CellSubdivisionLength="1000" CellRoundingAmount="0.35" CellIrregularity="0.2" mainpathnodeintervalrange="10000,20000" cavecount="5" itemcount="500" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="500" mountaincountmin="1" mountaincountmax="2" mountainheightmin="1000" mountainheightmax="5000" RuinCount="0" RuinSpawnProbability="0.2" minruincount="0" maxRuinCount="0" minwreckcount="0" maxwreckcount="1" thalamusprobability="0.8" bottomholeprobability="0.5" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="1,1" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" islandcount="0" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.4" caveresourcespawnchance="0.7" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40">
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauGarden>
<RidgeTransition identifier="ridgetransition" biomes="theaphoticplateau" commonness="100" minleveldifficulty="34" TransitionFromPreviousBiome="True" Type="LocationConnection" AmbientLightColor="7,13,7,255" BackgroundTextureColor="32,38,2,255" BackgroundColor="2,11,8,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.9" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="170000" MaxWidth="190000" Height="60000" InitialDepthMin="280000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1000" CellRoundingAmount="0.35" CellIrregularity="0.2" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-120000" SeaFloorVariance="2000" MountainCountMin="5" MountainCountMax="6" MountainHeightMin="80000" MountainHeightMax="100000" RuinCount="0" RuinSpawnProbability="0" MinRuinCount="0" MaxRuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.25" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" BottomHoleProbability="0.6" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeTransition>
<PlateauOutpost identifier="plateauoutpost" type="Outpost" biomes="theaphoticplateau" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" RuinCount="0" RuinSpawnProbability="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauOutpost>
<!-- <PlateauLair
identifier="plateaulair"
type="Outpost"
biomes="theaphoticplateau"
createholenexttoend="False"
createholetoabyss="False"
height="20000"
commonness="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="500"
ambientlightcolor="10,10,0,255"
backgroundtexturecolor="60,60,0,255"
backgroundcolor="4,2,1,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
cellsubdivisionlength="1500"
cellroundingamount="0.1"
cellirregularity="0.3"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="0"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="1500"
mountainheightmax="3000"
RuinCount="0"
RuinSpawnProbability="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.2"
endposition="0.7,0.5"
forceoutpostposition="0.5,0.8"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
wreckhullfloodingchance="0.5"
wreckfloodinghullminwaterpercentage="0.1"
wreckfloodinghullmaxwaterpercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0"
PlayNoiseLoopInOutpostLevel="true">
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauLair> -->
</Override>
</LevelGenerationParameters>
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<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<Biomes>
<Biome identifier="coldcaverns" name="Cold Caverns" description="" AllowedZones="1" mindifficulty="0" maxdifficulty="15">
<Submarines maxtier="1" />
</Biome>
<Biome identifier="europanridge" name="Europan Ridge" description="" AllowedZones="2" mindifficulty="15" maxdifficulty="35">
<Submarines maxtier="1">
<Override locationtype="city" maxtier="2" />
<Override locationtype="pirateoutpost" class="transport" maxtier="2" />
<Override locationtype="military" class="attack" maxtier="2" />
<Override locationtype="research" class="scout" maxtier="2" />
<Override locationtype="shipyard" maxtier="2" />
</Submarines>
</Biome>
<Biome identifier="theaphoticplateau" name="The Aphotic Plateau" description="" AllowedZones="3" mindifficulty="35" maxdifficulty="50">
<Submarines maxtier="2" />
</Biome>
<Biome identifier="thegreatsea" oldidentifier="thegreatvoid" name="The Great Sea" description="" AllowedZones="4" mindifficulty="50" maxdifficulty="65">
<Submarines maxtier="2">
<Override locationtype="city" maxtier="3" />
<Override locationtype="pirateoutpost" class="transport" maxtier="3" />
<Override locationtype="military" class="attack" maxtier="3" />
<Override locationtype="research" class="scout" maxtier="3" />
<Override locationtype="shipyard" maxtier="3" />
</Submarines>
</Biome>
<Biome identifier="hydrothermalwastes" name="Hydrothermal Wastes" description="" AllowedZones="5" mindifficulty="65" maxdifficulty="80">
<Submarines maxtier="3" />
</Biome>
<Biome identifier="endzone" name="???" description="" AllowedZones="6" endbiome="true" endbiomelocationcount="2" />
</Biomes>
</Override>
</LevelGenerationParameters>
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<CaveGenerationParameters>
<Override></Override>
</CaveGenerationParameters>
@@ -0,0 +1,105 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="Vine Ladder" identifier="vineladder" tags="ladder" resizevertical="true" scale="0.5" allowrotatingineditor="false">
<Sprite texture="%ModDir:2532991202%/Biomes/CaveoutpostLocations/DECaveobjects.png" depth="0.52" sourcerect="16,20,94,608" />
<DecorativeSprite texture="%ModDir:2532991202%/Biomes/CaveoutpostLocations/DECaveobjects.png" depth="0.51" sourcerect="16,20,94,608" origin="0.5,5.2" offset="15,5" offsetanim="Noise" offsetanimspeed="0.25">
<AnimationConditional IsActive="true" targetitemcomponent="Controller" />
</DecorativeSprite>
<!-- REGALIS ADD "ACTIVE" TO LADDERS PLEASE -->
<Controller canbeselected="true" IsSecondaryItem="true" msg="ItemMsgInteractSelect">
<StatusEffect type="OnActive" target="This" duration="1" stackable="false">
<particleemitter particlespersecond="10" particle="fruitchunks" drawontop="true" velocitymin="100" velocitymax="300" anglemin="265" anglemax="275" copyentitangle="false" distancemin="-150" distancemax="150" scalemin="0.35" scalemax="0.6" colormultiplier="80,150,50,255" highqualitycollisiondetection="true" />
<!-- <Sound file="Content/Items/Engine/Enginebroken.ogg" volume="1" range="500" frequencymultiplier="0.3" loop="true" /> -->
</StatusEffect>
</Controller>
<Ladder canbeselected="true" msg="ItemMsgClimbSelect">
<BackgroundSprite texture="%ModDir:2532991202%/Biomes/CaveoutpostLocations/DECaveobjects.png" depth="0.05" sourcerect="120,20,94,608" origin="0.2,0.0" />
</Ladder>
<trigger x="5" y="0" width="84" />
</Item>
<!-- Bioluminescent plants -->
<Item name="Bioluminescent Cave Boulder" identifier="de-bioluminescentcaveboulder1" nameidentifier="de-bioluminescentcaveboulder1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/BackgroundChunks.png" sourcerect="4,4,335,321" depth="0.879" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Boulder" identifier="de-bioluminescentcaveboulder2" nameidentifier="de-bioluminescentcaveboulder2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/BackgroundChunks.png" sourcerect="345,4,328,333" depth="0.878" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Boulder" identifier="de-bioluminescentcaveboulder3" nameidentifier="de-bioluminescentcaveboulder3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/BackgroundChunks.png" sourcerect="687,4,339,332" depth="0.877" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Boulder" identifier="de-bioluminescentcaveboulder4" nameidentifier="de-bioluminescentcaveboulder4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/BackgroundChunks.png" sourcerect="14,335,450,341" depth="0.876" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Boulder" identifier="de-bioluminescentcaveboulder5" nameidentifier="de-bioluminescentcaveboulder5" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/BackgroundChunks.png" sourcerect="493,343,500,334" depth="0.875" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Chunk" identifier="de-bioluminescentcavechunk1" nameidentifier="de-bioluminescentcavechunk1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="8,412,498,326" depth="0.874" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Chunk" identifier="de-bioluminescentcavechunk2" nameidentifier="de-bioluminescentcavechunk2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="536,402,477,324" depth="0.873" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Chunk" identifier="de-bioluminescentcavechunk3" nameidentifier="de-bioluminescentcavechunk3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="15,736,481,287" depth="0.872" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Cave Chunk" identifier="de-bioluminescentcavechunk4" nameidentifier="de-bioluminescentcavechunk4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="524,736,482,287" depth="0.871" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Plant" identifier="de-bioluminescentplant1" nameidentifier="de-bioluminescentplant1" tags="light" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="344,30,326,191" depth="0.879" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Plant" identifier="de-bioluminescentplant2" nameidentifier="de-bioluminescentplant2" tags="light" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="684,0,336,217" depth="0.878" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Plant" identifier="de-bioluminescentplant3" nameidentifier="de-bioluminescentplant3" tags="light" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="9,14,323,199" depth="0.877" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Plant" identifier="de-bioluminescentplant4" nameidentifier="de-bioluminescentplant4" tags="light" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="347,221,333,184" depth="0.876" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
<Item name="Bioluminescent Plant" identifier="de-bioluminescentplant5" nameidentifier="de-bioluminescentplant5" tags="light" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/BioluminescentCave/LevelObjects.png" sourcerect="685,215,331,183" depth="0.875" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent IsOn="true" range="150" lightcolor="25,25,80,250" pulseamount="0.3" pulsefrequency="0.1">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
</Item>
</Items>
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<?xml version="1.0" encoding="utf-8"?>
<prefabs>
<!-- ROCK CAVE WALLS -->
<Wall name="Rock Cave Wall (Vertical)" identifier="de-rockcavewallverticalstraight" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="999999999" bodywidth="40" bodyoffset="0,0" resizevertical="true" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="880,1466,126,1024" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (5°)" identifier="de-rockcavewallwall5degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="168" bodyheight="40" bodyoffset="0,0" bodyrotation="5" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="0,654,168,125" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (15°)" identifier="de-rockcavewallwall15degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="170" bodyheight="40" bodyoffset="0,0" bodyrotation="15" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="161,648,170,203" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (25°)" identifier="de-rockcavewallwall25degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="152" bodyheight="40" bodyoffset="0,0" bodyrotation="25" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="331,683,152,230" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (35°)" identifier="de-rockcavewallwall35degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="285" bodyheight="40" bodyoffset="0,0" bodyrotation="35" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="483,764,285,364" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (55°)" identifier="de-rockcavewallwall55degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="135" bodyheight="40" bodyoffset="0,0" bodyrotation="55" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="768,981,135,202" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (70°)" identifier="de-rockcavewallwall70degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="199" bodyheight="40" bodyoffset="0,0" bodyrotation="70" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="794,1183,199,164" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (80°)" identifier="de-rockcavewallwall80degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="120" bodyheight="40" bodyoffset="0,0" bodyrotation="80" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="873,1348,120,119" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<Wall name="Rock Cave Wall (Horizontal)" identifier="de-rockcavewallhorizontalstraight" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="999999999" bodyheight="40" bodyoffset="0,0" resizehorizontal="true" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" sourcerect="0,0,1024,166" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/RockCaveWalls.png" depth="0.85" />
</Wall>
<!-- Background Walls -->
<Wall_B name="Rock Cave Background Wall" identifier="de-rockcavebackwall" descriptionidentifier="backgroundwall" allowattachitems="true" width="16" height="16" resizehorizontal="true" resizevertical="true" texturescale="0.5,0.5" category="Decorative" tags="backgroundwall" subcategory="cavedeco">
<sprite texture="Content/Map/Biomes/RockCave/LevelWall.png" sourcerect="0,0,1024,1024" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
<Upgrade gameversion="0.10.0.0" texturescale="0.5,0.5" />
</Wall_B>
<!---->
<!-- CRYSTAL CAVE WALLS -->
<!-- Background Walls -->
<Wall_B name="Crystal Cave Background Wall" identifier="de-crystalcavebackwall" descriptionidentifier="backgroundwall" allowattachitems="true" width="16" height="16" resizehorizontal="true" resizevertical="true" texturescale="0.5,0.5" category="Decorative" tags="backgroundwall" subcategory="cavedeco">
<sprite texture="Content/Map/Biomes/CrystalCave/LevelWall.png" sourcerect="0,0,1024,1024" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
<Upgrade gameversion="0.10.0.0" texturescale="0.5,0.5" />
</Wall_B>
<!---->
<!-- COLD CAVERNS WALLS -->
<Wall name="Cold Caverns Wall (Vertical)" identifier="de-coldcavernswallverticalstraight" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="999999999" bodywidth="40" bodyoffset="0,0" resizevertical="true" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/ColdCavernsWalls.png" sourcerect="859,1466,166,1024" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/ColdCavernsWalls.png" depth="0.85" />
</Wall>
<!--
<Wall name="" identifier="de-coldcavernswall90degrees" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="200" bodywidth="266" bodyheight="40" bodyoffset="0,-10" bodyrotation="-16" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/ColdCavernsWalls.png" sourcerect="129,0,256,160" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="Content/Map/ExteriorWallsABack.png" depth="0.85" />
</Wall>
-->
<Wall name="Cold Caverns Wall (Horizontal)" identifier="de-coldcavernswallhorizontalstraight" descriptionidentifier="exteriorshell" subcategory="cavedeco" body="true" castshadow="true" health="999999999" bodyheight="40" bodyoffset="0,0" resizehorizontal="true" Indestructible="true" NoAITarget="True">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/ColdCavernsWalls.png" sourcerect="0,0,1024,166" depth="0.1" origin="0.5,0.5" />
<backgroundsprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/ColdCavernsWalls.png" depth="0.85" />
</Wall>
<!-- Background Walls -->
<Wall_B name="Cold Caverns Background Wall" identifier="de-coldcavernsbackwall" descriptionidentifier="backgroundwall" allowattachitems="true" width="16" height="16" resizehorizontal="true" resizevertical="true" texturescale="0.5,0.5" category="Decorative" tags="backgroundwall" subcategory="cavedeco">
<sprite texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" sourcerect="0,0,1024,1024" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
<Upgrade gameversion="0.10.0.0" texturescale="0.5,0.5" />
</Wall_B>
<!---->
<!-- EUROPAN RIDGE WALLS -->
<!-- Background Walls -->
<Wall_B name="Europan Ridge Background Wall" identifier="de-europanridgebackwall" descriptionidentifier="backgroundwall" allowattachitems="true" width="16" height="16" resizehorizontal="true" resizevertical="true" texturescale="0.5,0.5" category="Decorative" tags="backgroundwall" subcategory="cavedeco">
<sprite texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" sourcerect="0,0,1024,1024" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
<Upgrade gameversion="0.10.0.0" texturescale="0.5,0.5" />
</Wall_B>
<!---->
<!--ROCK CAVES-->
<Cavedeco name="Chunk Cave Boulder" identifier="de-rockcaveboulder1" nameidentifier="de-rockcaveboulder1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/BackgroundChunks.png" sourcerect="4,4,333,504" depth="0.879" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Boulder" identifier="de-rockcaveboulder2" nameidentifier="de-rockcaveboulder2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/BackgroundChunks.png" sourcerect="345,4,333,504" depth="0.878" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Boulder" identifier="de-rockcaveboulder3" nameidentifier="de-rockcaveboulder3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/BackgroundChunks.png" sourcerect="687,4,333,504" depth="0.877" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Boulder" identifier="de-rockcaveboulder4" nameidentifier="de-rockcaveboulder4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/BackgroundChunks.png" sourcerect="4,516,504,504" depth="0.876" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Boulder" identifier="de-rockcaveboulder5" nameidentifier="de-rockcaveboulder5" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/BackgroundChunks.png" sourcerect="516,516,504,504" depth="0.875" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Chunk" identifier="de-rockcavechunk1" nameidentifier="de-rockcavechunk1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/WallEdgeChunks.png" sourcerect="0,0,512,512" depth="0.874" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Chunk" identifier="de-rockcavechunk2" nameidentifier="de-rockcavechunk2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/WallEdgeChunks.png" sourcerect="512,0,512,512" depth="0.873" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Chunk" identifier="de-rockcavechunk3" nameidentifier="de-rockcavechunk3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/WallEdgeChunks.png" sourcerect="0,512,512,512" depth="0.872" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Chunk" identifier="de-rockcavechunk4" nameidentifier="de-rockcavechunk4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/rockcave/WallEdgeChunks.png" sourcerect="512,512,512,512" depth="0.871" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Vent" identifier="de-rockcavevent1" nameidentifier="de-rockcavevent1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/CaveHazards.png" sourcerect="0,788,274,235" depth="0.869" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Vent" identifier="de-rockcavevent2" nameidentifier="de-rockcavevent2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/CaveHazards.png" sourcerect="0,513,274,267" depth="0.868" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Stalactite" identifier="de-rockcavestalactite1" nameidentifier="de-rockcavestalactite1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/CaveHazards.png" sourcerect="287,573,210,389" depth="0.861" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Stalactite" identifier="de-rockcavestalactite2" nameidentifier="de-rockcavestalactite2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/CaveHazards.png" sourcerect="497,572,293,450" depth="0.862" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Chunk Cave Stalactite" identifier="de-rockcavestalactite3" nameidentifier="de-rockcavestalactite3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/CaveHazards.png" sourcerect="790,572,229,445" depth="0.862" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<!--SHROOM CAVES-->
<!--CRYSTAL CAVES-->
<Cavedeco name="Crystal Cave Boulder" identifier="de-crystalcaveboulder1" nameidentifier="de-crystalcaveboulder1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/BackgroundChunks.png" sourcerect="4,4,333,504" depth="0.879" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Boulder" identifier="de-crystalcaveboulder2" nameidentifier="de-crystalcaveboulder2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/BackgroundChunks.png" sourcerect="345,4,333,504" depth="0.878" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Boulder" identifier="de-crystalcaveboulder3" nameidentifier="de-crystalcaveboulder3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/BackgroundChunks.png" sourcerect="687,4,333,504" depth="0.877" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Boulder" identifier="de-crystalcaveboulder4" nameidentifier="de-crystalcaveboulder4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/BackgroundChunks.png" sourcerect="4,516,504,504" depth="0.876" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Boulder" identifier="de-crystalcaveboulder5" nameidentifier="de-crystalcaveboulder5" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/BackgroundChunks.png" sourcerect="516,516,504,504" depth="0.875" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Chunk" identifier="de-crystalcavechunk1" nameidentifier="de-crystalcavechunk1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/WallEdgeChunks.png" sourcerect="0,0,512,512" depth="0.874" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Chunk" identifier="de-crystalcavechunk2" nameidentifier="de-crystalcavechunk2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/WallEdgeChunks.png" sourcerect="512,0,512,512" depth="0.873" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Chunk" identifier="de-crystalcavechunk3" nameidentifier="de-crystalcavechunk3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/WallEdgeChunks.png" sourcerect="0,512,512,512" depth="0.872" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal Cave Chunk" identifier="de-crystalcavechunk4" nameidentifier="de-crystalcavechunk4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/WallEdgeChunks.png" sourcerect="512,512,512,512" depth="0.871" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal1" nameidentifier="de-crystal1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="342,0,342,342" depth="0.879" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal2" nameidentifier="de-crystal2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="684,0,342,342" depth="0.878" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal3" nameidentifier="de-crystal3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="0,342,342,342" depth="0.877" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal4" nameidentifier="de-crystal4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="342,342,342,342" depth="0.876" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal5" nameidentifier="de-crystal5" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="684,342,342,342" depth="0.875" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal6" nameidentifier="de-crystal6" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="0,684,342,342" depth="0.874" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal7" nameidentifier="de-crystal7" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="342,684,342,342" depth="0.873" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Crystal" identifier="de-crystal8" nameidentifier="de-crystal8" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/CrystalCave/LevelObjects.png" sourcerect="682,684,342,342" depth="0.872" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<!--EUROPAN RIDGE-->
<Cavedeco name="Europan Ridge Boulder" identifier="de-europanridgeboulder1" nameidentifier="de-europanridgeboulder1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/BackgroundChunks.png" sourcerect="0,0,1366,2048" depth="0.879" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Boulder" identifier="de-europanridgeboulder2" nameidentifier="de-europanridgeboulder2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/BackgroundChunks.png" sourcerect="1366,0,1366,2048" depth="0.878" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Boulder" identifier="de-europanridgeboulder3" nameidentifier="de-europanridgeboulder3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/BackgroundChunks.png" sourcerect="2730,0,1366,2048" depth="0.877" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Chunk" identifier="de-europanridgechunk1" nameidentifier="de-europanridgechunk1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="3,1499,762,486" depth="0.876" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Chunk" identifier="de-europanridgechunk2" nameidentifier="de-europanridgechunk2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="770,1481,765,498" depth="0.875" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Chunk" identifier="de-europanridgechunk3" nameidentifier="de-europanridgechunk3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1536,1499,509,487" depth="0.874" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Chunk" identifier="de-europanridgechunk4" nameidentifier="de-europanridgechunk4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="23,1099,757,398" depth="0.873" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Chunk" identifier="de-europanridgechunk5" nameidentifier="de-europanridgechunk5" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="780,1093,745,389" depth="0.872" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Chunk" identifier="de-europanridgechunk6" nameidentifier="de-europanridgechunk6" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1542,1048,503,448" depth="0.871" premultiplyalpha="false" origin="0.5,0.5" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef1" nameidentifier="de-europanridgereef1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="0,0,506,449" depth="0.863" premultiplyalpha="false" origin="0.49990937,0.96472895" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef2" nameidentifier="de-europanridgereef2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="512,0,516,437" depth="0.864" premultiplyalpha="false" origin="0.49485236,0.9806272" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef3" nameidentifier="de-europanridgereef3" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1024,0,514,422" depth="0.865" premultiplyalpha="false" origin="0.499504,0.9887322" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef4" nameidentifier="de-europanridgereef4" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1536,0,515,428" depth="0.866" premultiplyalpha="false" origin="0.5019154,0.9887322" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef5" nameidentifier="de-europanridgereef5" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="-4,448,509,347" depth="0.867" premultiplyalpha="false" origin="0.50806963,0.9768542" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef6" nameidentifier="de-europanridgereef6" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="515,434,502,365" depth="0.868" premultiplyalpha="false" origin="0.50709254,0.9780403" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef7" nameidentifier="de-europanridgereef7" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1025,420,499,366" depth="0.869" premultiplyalpha="false" origin="0.49875337,0.9743439" />
</Cavedeco>
<Cavedeco name="Europan Ridge Reef" identifier="de-europanridgereef8" nameidentifier="de-europanridgereef8" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1543,429,496,358" depth="0.870" premultiplyalpha="false" origin="0.4919258,0.97651124" />
</Cavedeco>
<Cavedeco name="Europan Ridge Imp's Claw" identifier="de-europanridgeimpsclaw1" nameidentifier="de-europanridgeimpsclaw1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="4,802,312,291" depth="0.860" premultiplyalpha="false" origin="0.5,1" />
</Cavedeco>
<Cavedeco name="Europan Ridge Imp's Claw" identifier="de-europanridgeimpsclaw2" nameidentifier="de-europanridgeimpsclaw2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="318,796,318,290" depth="0.859" premultiplyalpha="false" origin="0.5,1" />
</Cavedeco>
<Cavedeco name="Europan Ridge Tangle Bush" identifier="de-europanridgetanglebush1" nameidentifier="de-europanridgetanglebush1" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1369,785,346,264" depth="0.858" premultiplyalpha="false" origin="0.5,1" />
</Cavedeco>
<Cavedeco name="Europan Ridge Tangle Bush" identifier="de-europanridgetanglebush2" nameidentifier="de-europanridgetanglebush2" tags="" allowattachitems="true" subcategory="cavedeco" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="true" noninteractable="true">
<Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1716,788,328,258" depth="0.857" premultiplyalpha="false" origin="0.5,1" />
</Cavedeco>
<caveplatform name="Cave Platform" identifier="caveplatform" descriptionidentifier="platform" category="Decorative" subcategory="cavedeco" width="100" height="80" resizehorizontal="true" body="true" platform="true" AllowRotatingInEditor="true">
<sprite texture="%ModDir:2532991202%/Biomes/CaveOutpostLocations/DEcaveobjects.png" sourcerect="214,34,482,80" depth="0.49" origin="0.5,0.5" />
</caveplatform>
</prefabs>
+222
View File
@@ -0,0 +1,222 @@
<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<ColdCavernsTutorial identifier="coldcavernstutorial" biomes="coldcaverns" commonness="0" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.15,0.1" EndPosition="0.84,0.1" CreateHoleNextToEnd="False" CreateHoleToAbyss="False" LevelObjectAmount="500" BackgroundCreatureAmount="30" MinWidth="60000" MaxWidth="60000" Height="30000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="6500" SideTunnelCount="0,1" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="1200,1200" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="10000,22500" MainPathVariance="0.5" CaveCount="0" ItemCount="200" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0" AbyssResourceClustersMin="0" AbyssResourceClustersMax="0" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<Background texture="Content/Map/Background.png" />
<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</ColdCavernsTutorial>
<ColdCavernsBasic identifier="coldcavernsbasic" biomes="coldcaverns" commonness="100" maxleveldifficulty="5" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.6" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="100000" MaxWidth="120000" Height="80000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="7000" SideTunnelCount="0,2" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="1200,1200" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="10000,30000" MainPathVariance="0.5" CaveCount="1" ItemCount="300" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.2" CaveResourceSpawnChance="0.25" FloatingIceChunkCount="2" IslandCount="0" IceSpireCount="5" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0" AbyssResourceClustersMin="0" AbyssResourceClustersMax="0" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<Background texture="Content/Map/Background.png" />
<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</ColdCavernsBasic>
<ColdCavernsAdvanced identifier="coldcavernsadvanced" biomes="coldcaverns" commonness="100" minleveldifficulty="5" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="160000" Height="90000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="5000" SideTunnelCount="1,2" SideTunnelVariance="0.2" MinSideTunnelRadius="1500,5000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="1200,1200" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="5000,25000" MainPathVariance="0.5" CaveCount="2" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="10" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<Background texture="Content/Map/Background.png" />
<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</ColdCavernsAdvanced>
<ColdCavernsMaze identifier="coldcavernsmaze" biomes="coldcaverns" commonness="25" minleveldifficulty="8" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.25" EndPosition="0.9,0.6" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="180000" Height="130000" InitialDepthMin="120000" InitialDepthMax="150000" MinTunnelRadius="5000" SideTunnelCount="4,8" SideTunnelVariance="0.6" MinSideTunnelRadius="2500,4000" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="500" CellRoundingAmount="0.2" CellIrregularity="0.5" MainPathNodeIntervalRange="16000,24000" MainPathVariance="0.6" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="5" IslandCount="10" IceSpireCount="25" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="0" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.25" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" BottomHoleProbability="0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<Background texture="Content/Map/Background.png" />
<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</ColdCavernsMaze>
<ColdCavernsOutpost identifier="coldcavernsoutpost" type="Outpost" biomes="coldcaverns" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" minleveldifficulty="1" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="2000" ambientlightcolor="4,6,8,255" BackgroundTextureColor="0,25,40,255" BackgroundColor="0,0,5,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="1200,1200" CellSubdivisionLength="1000" CellRoundingAmount="0.2" CellIrregularity="0.1" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" WreckHullFloodingChance="0.25" wreckfloodinghullminwaterpercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
<Background texture="Content/Map/Background.png" />
<BackgroundTop texture="Content/Map/Background2.png" premultiplyalpha="false" />
<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</ColdCavernsOutpost>
<!-- <ColdCavernsStarter
identifier="coldcavernsstarter"
type="Outpost"
biomes="coldcaverns"
createholenexttoend="False"
createholetoabyss="False"
height="50000"
commonness="100"
minleveldifficulty="0"
maxleveldifficulty="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="2000"
ambientlightcolor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
wallcolor="255,255,255,255"
minwidth="50000"
maxwidth="50000"
voronoisiteinterval="2000,2000"
voronoisitevariance="1200,1200"
CellSubdivisionLength="1000"
CellRoundingAmount="0.2"
CellIrregularity="0.1"
mainpathnodeintervalrange="10000,10000"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="-30000"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="10000"
mountainheightmax="20000"
ruincount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.5,0.5"
endposition="0.5,0.5"
forceoutpostposition="0.54,0.42"
nolevelgeometry="false"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
WreckHullFloodingChance="0.25"
wreckfloodinghullminwaterpercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="160"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0">
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsStarter> -->
<!-- <ColdCavernsLair
identifier="coldcavernslair"
type="Outpost"
biomes="coldcaverns"
createholenexttoend="False"
createholetoabyss="False"
height="40000"
commonness="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="500"
ambientlightcolor="4,6,8,255"
backgroundtexturecolor="8,16,20,255"
backgroundcolor="2,4,5,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
cellsubdivisionlength="1500"
cellroundingamount="0.1"
cellirregularity="0.3"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="0"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="1500"
mountainheightmax="3000"
ruincount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.2"
endposition="0.7,0.5"
forceoutpostposition="0.5,0.8"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
wreckhullfloodingchance="0.5"
wreckfloodinghullminwaterpercentage="0.1"
wreckfloodinghullmaxwaterpercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0"
PlayNoiseLoopInOutpostLevel="true">
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsLair> -->
</Override>
</LevelGenerationParameters>
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<?xml version="1.0" encoding="utf-8"?>
<!--COMMON-->
<levelobjects>
<!--Vents that spawn on main path walls and not just abyss-->
<lavaventde identifier="lavaventDE" SpawnPos="MainPathWall, SidePathWall" alignment="Top" minsize="0.5" maxsize="1" randomrotation="0,0" sonardisruption="0.5" depthrange="0,1" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" minsurfacewidth="528" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" commonness="0" maxcount="10" randomoffset="0,0">
<Sprite texture="Content/Map/Biomes/Common/old/seafloor.png" sourcerect="1030,1247,440,803" origin="0.5,0.9" />
<Trigger randomtriggerinterval="10" randomtriggerprobability="0.5" staytriggereddelay="5" networksyncing="true">
<LightSource range="4000" color="255,0,0,255" flicker="0.5" pulseamount="0.3" pulsefrequency="0.5">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.6" />
</LightSource>
<Trigger position="0,1500" radius="500" height="1600" camerashake="3" triggeredby="Submarine, Character" force="0,5.0" forcemode="Acceleration" forcefalloff="false" forcevelocitylimit="200">
<Attack structuredamage="10" damagerange="500" emitstructuredamageparticles="false">
<Affliction identifier="burn" strength="20" />
</Attack>
</Trigger>
<Sound file="Content/Sounds/Ambient/Thunder1.ogg" range="20000" position="0,700" />
<Sound file="Content/Sounds/Water/BlackSmoker.ogg" range="7000" position="0,700" />
<ParticleEmitter particle="volcanosmokefast" particlespersecond="10" position="-50,700" anglemin="60" anglemax="120" velocitymin="100" velocitymax="600" />
<ParticleEmitter particle="lavasplash" particlespersecond="50" position="-50,700" anglemin="70" anglemax="110" velocitymin="0" velocitymax="8000" />
<ParticleEmitter particle="lavachunk" particlespersecond="80" position="-50,700" anglemin="80" anglemax="100" velocitymin="1000" velocitymax="6000" />
<ParticleEmitter particle="volcanofire" particlespersecond="5" emitinterval="2" particleamount="10" position="-50,700" anglemin="50" anglemax="130" velocitymin="100" velocitymax="1000" />
</Trigger>
<ParticleEmitter particle="volcanosmoke" particlespersecond="5" position="-50,700" anglemin="60" anglemax="120" velocitymin="100" velocitymax="600" />
<LightSource color="50,0,0,255" range="2048" flicker="0.2" flickerspeed="0.1" pulseamount="0.5" pulsefrequency="0.3" />
<overridecommonness leveltype="hydrothermalwastes" commonness="5" />
<overridecommonness leveltype="wastesoutpost" commonness="0" />
</lavaventde>
<lavavent2de identifier="lavavent2DE" SpawnPos="MainPathWall, SidePathWall" alignment="Top" minsize="0.5" maxsize="1" randomrotation="0,0" sonardisruption="0.5" depthrange="0,1" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" minsurfacewidth="528" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" commonness="0" maxcount="10" randomoffset="0,0">
<Sprite texture="Content/Map/Biomes/Common/old/seafloor.png" sourcerect="503,375,475,801" origin="0.5,0.9" />
<Trigger randomtriggerinterval="10" randomtriggerprobability="0.5" staytriggereddelay="5" networksyncing="true">
<LightSource range="4000" color="255,0,0,255" flicker="0.5" pulseamount="0.3" pulsefrequency="0.5">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.6" />
</LightSource>
<Trigger position="0,1500" radius="500" height="1600" camerashake="3" triggeredby="Submarine, Character" force="0,5.0" forcemode="Acceleration" forcefalloff="false" forcevelocitylimit="200">
<Attack structuredamage="10" damagerange="500" emitstructuredamageparticles="false">
<Affliction identifier="burn" strength="20" />
</Attack>
</Trigger>
<Sound file="Content/Sounds/Ambient/Thunder1.ogg" range="20000" position="0,700" />
<Sound file="Content/Sounds/Water/BlackSmoker.ogg" range="7000" position="0,700" />
<ParticleEmitter particle="volcanosmokefast" particlespersecond="10" position="-50,700" anglemin="60" anglemax="120" velocitymin="100" velocitymax="600" />
<ParticleEmitter particle="lavasplash" particlespersecond="50" position="-50,700" anglemin="70" anglemax="110" velocitymin="0" velocitymax="8000" />
<ParticleEmitter particle="lavachunk" particlespersecond="80" position="-50,700" anglemin="80" anglemax="100" velocitymin="1000" velocitymax="6000" />
<ParticleEmitter particle="volcanofire" particlespersecond="5" emitinterval="2" particleamount="10" position="-50,700" anglemin="50" anglemax="130" velocitymin="100" velocitymax="1000" />
</Trigger>
<ParticleEmitter particle="volcanosmoke" particlespersecond="5" position="-50,700" anglemin="60" anglemax="120" velocitymin="100" velocitymax="600" />
<LightSource color="50,0,0,255" range="2048" flicker="0.2" flickerspeed="0.1" pulseamount="0.5" pulsefrequency="0.3" />
<overridecommonness leveltype="hydrothermalwastes" commonness="5" />
<overridecommonness leveltype="wastesoutpost" commonness="0" />
</lavavent2de>
<!-- wastes smoke chunks -->
<Smokechunks identifier="Smokechunkswhite" spawnpos="MainPath" minsurfacewidth="0" minsize="1" maxsize="1.2" randomrotation="-180,180" commonness="0" depthrange="100,200" alignment="TopLeft, BottomRight" clusteringamount="3" clusteringgroup="0" alignwithsurface="False" swingamount="1" swingfrequency="1" scaleoscillation="0.2,0.2" scaleoscillationfrequency="0.2" sonardisruption="0" maxcount="100000" randomoffset="5000,5000" spritecolor="255,255,255,100">
<overridecommonness leveltype="hydrothermalwastes" commonness="90" />
<Sprite texture="%ModDir:2532991202%/Biomes/Smokechunks.png" sourcerect="0,0,2048,1931" origin="0.5,0.5" />
</Smokechunks>
<Smokechunks2 identifier="Smokechunksorange" spawnpos="MainPath" minsurfacewidth="0" minsize="1.2" maxsize="1.5" randomrotation="-180,180" commonness="0" depthrange="800,1200" alignment="TopLeft, BottomRight" clusteringamount="3" clusteringgroup="0" alignwithsurface="False" swingamount="1" swingfrequency="1" scaleoscillation="0.2,0.2" scaleoscillationfrequency="0.2" sonardisruption="0" maxcount="100000" randomoffset="5000,5000" spritecolor="255,100,0,120">
<overridecommonness leveltype="hydrothermalwastes" commonness="90" />
<Sprite texture="%ModDir:2532991202%/Biomes/Smokechunks.png" sourcerect="0,0,2048,2048" origin="0.5,0.5" />
</Smokechunks2>
<!-- pondering adding background chunks to outpost levels so the outpost isnt floating but it's not encased in ceiling either -->
<!-- COLD CAVERNS OUTPOST CHUNKS -->
<!-- <BackgroundChunksOutpost identifier="coldcavernsBackgroundChunksOutpost" spawnpos="OutpostWall" minsurfacewidth="500" minsize="2" maxsize="3" randomrotation="-180,180" commonness="0" depthrange="1500,2500" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="20" randomoffset="1000,1000">
<overridecommonness leveltype="coldcavernsoutpost" commonness="100" />
<Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="1365,0,683,1024" origin="0.5,0.5" />
<Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="0,0,683,1024" origin="0.5,0.5" />
<Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="683,0,683,1024" origin="0.5,0.5" />
</BackgroundChunksOutpost> -->
<!--
<barnaclespawner identifier="barnaclespawner" spritecolor="255,246,228,255" spawnpos="MainPathWall" allowatstart="True" takelevelwalldamage="true" health="20" hidewhenbroken="true" minsurfacewidth="100" minsize="0.5" maxsize="0.8" randomrotation="0,0" randomoffset="0,0" commonness="0" depthrange="-1,-0.1" alignment="Bottom" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0.1" maxcount="20">
<Sprite name="alienturret" texture="Content/Items/Alien/AlienTurret.png" depth="0.1" sourcerect="4,318,251,192" canflipy="false" />
<overridecommonness leveltype="europanridge" commonness="500" />
<Trigger position="0,0" width="70" height="350" sensor="false" triggeredby="Human" staytriggereddelay="10000000" triggeronce="true">
<OverrideProperties>
<Sprite name="alienturret" texture="Content/Items/Alien/AlienTurret.png" depth="0.1" sourcerect="0,0,1,1" canflipy="false" />
</OverrideProperties>
<StatusEffect target="This">
<SpawnItem identifier="barnaclething" spawnposition="this" rotationtype="random" rotation="0" />
<Sound file="Content/Sounds/Damage/GlassBreak4.ogg" range="1000" dontmuffle="true" volume="0.5" />
<particleemitter particle="iceshards" particleamount="50" velocitymin="0" velocitymax="1000" distancemin="0" distancemax="100" anglemin="0" anglemax="360" scalemin="1" scalemax="1.5" />
</StatusEffect>
</Trigger>
<LightSource range="500" color="250,25,250,250" drawbehindsubs="true" pulseamount="0.3" pulsefrequency="0.1" />
</barnaclespawner>
-->
</levelobjects>
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<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<RidgeBasic identifier="ridgebasic" biomes="europanridge" commonness="100" maxleveldifficulty="35" Type="LocationConnection" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="130000" MaxWidth="150000" Height="60000" InitialDepthMin="200000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,4" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="600" CellRoundingAmount="0.22" CellIrregularity="0.25" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="3" IslandCount="1" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-120000" SeaFloorVariance="2000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="80000" MountainHeightMax="100000" RuinCount="0" RuinSpawnProbability="0.1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.1" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" BottomHoleProbability="0.4" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeBasic>
<RidgeAdvanced identifier="ridgeadvanced" biomes="europanridge" commonness="50" minleveldifficulty="25" Type="LocationConnection" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.7" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="150000" MaxWidth="170000" Height="80000" InitialDepthMin="200000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="600" CellRoundingAmount="0.22" CellIrregularity="0.25" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="5" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-1000000" SeaFloorVariance="2000" MountainCountMin="0" MountainCountMax="0" MountainHeightMin="0" MountainHeightMax="0" RuinCount="0" RuinSpawnProbability="0.2" MinRuinCount="0" MaxRuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.2" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" BottomHoleProbability="0.4" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeAdvanced>
<ColdCavernsTransition identifier="coldcavernstransition" biomes="europanridge" commonness="75" minleveldifficulty="13" TransitionFromPreviousBiome="True" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.7" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="6000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="160000" Height="70000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="8500" SideTunnelCount="1,2" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1000" CellRoundingAmount="0.5" CellIrregularity="0" MainPathNodeIntervalRange="10000,30000" MainPathVariance="0.5" CaveCount="2" ItemCount="450" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.4" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="10" AbyssIslandCount="4" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" RuinSpawnProbability="0" MinRuinCount="0" MaxRuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" BottomHoleProbability="0.1" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--
<Background
texture="Content/Map/LevelBackground1.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</ColdCavernsTransition>
<RidgeOutpost identifier="ridgeoutpost" type="Outpost" biomes="europanridge" createholenexttoend="False" createholetoabyss="False" height="20000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" RuinCount="0" RuinSpawnProbability="0" MinRuinCount="0" MaxRuinCount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeOutpost>
<!-- <RidgeLair
identifier="ridgelair"
type="Outpost"
biomes="europanridge"
createholenexttoend="False"
createholetoabyss="False"
height="40000"
commonness="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="500"
AmbientLightColor="4,16,4,255"
BackgroundTextureColor="4,16,4,255"
BackgroundColor="0,20,15,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
cellsubdivisionlength="1500"
cellroundingamount="0.1"
cellirregularity="0.3"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="0"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="1500"
mountainheightmax="3000"
RuinCount="0"
RuinSpawnProbability="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.2"
endposition="0.7,0.5"
forceoutpostposition="0.5,0.8"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
wreckhullfloodingchance="0.5"
wreckfloodinghullminwaterpercentage="0.1"
wreckfloodinghullmaxwaterpercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0"
PlayNoiseLoopInOutpostLevel="true">
<WaterParticles
texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/EuropanRidge/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</RidgeLair> -->
</Override>
</LevelGenerationParameters>
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<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<WastesBasic identifier="wastesbasic" type="LocationConnection" biomes="hydrothermalwastes" commonness="100" height="80000" initialdepthmin="450000" initialdepthmax="550000" levelobjectamount="4000" ambientlightcolor="32,8,0,255" backgroundtexturecolor="128,64,0,255" backgroundcolor="16,8,0,255" wallcolor="255,255,255,255" minwidth="250000" maxwidth="300000" voronoisiteinterval="1500,1500" voronoisitevariance="700,700" CellSubdivisionLength="700" CellRoundingAmount="0.1" CellIrregularity="0.8" mainpathnodeintervalrange="6000,10000" cavecount="2" itemcount="400" floatingicechunkcount="0" seafloordepth="-80000" seafloorvariance="2000" mountaincountmin="2" mountaincountmax="3" mountainheightmin="30000" mountainheightmax="35000" RuinCount="0" RuinSpawnProbability="0.2" minruincount="0" maxRuinCount="0" minwreckcount="1" maxwreckcount="2" thalamusprobability="0.5" bottomholeprobability="0.8" waterparticlescale="2" WaterParticleVelocity="0,25" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="1,3" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="768" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="4,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" AbyssResourceClustersMin="50" AbyssResourceClustersMax="60">
<WaterParticles texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/HydrothermalWastes/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/HydrothermalWastes/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</WastesBasic>
<WastesGraveyard identifier="wastesgraveyard" type="LocationConnection" biomes="hydrothermalwastes" commonness="5" height="80000" initialdepthmin="450000" initialdepthmax="550000" levelobjectamount="4000" ambientlightcolor="32,20,0,255" backgroundtexturecolor="128,64,0,255" backgroundcolor="16,16,0,255" wallcolor="200,255,200,255" minwidth="250000" maxwidth="300000" voronoisiteinterval="1500,1500" voronoisitevariance="700,700" CellSubdivisionLength="700" CellRoundingAmount="0.1" CellIrregularity="0.8" mainpathnodeintervalrange="6000,10000" cavecount="1" itemcount="400" floatingicechunkcount="0" seafloordepth="-80000" seafloorvariance="2000" mountaincountmin="2" mountaincountmax="3" mountainheightmin="30000" mountainheightmax="35000" RuinCount="0" RuinSpawnProbability="0" minruincount="0" maxruincount="0" minwreckcount="2" maxwreckcount="3" thalamusprobability="0.4" bottomholeprobability="0.7" waterparticlescale="2" WaterParticleVelocity="0,25" startposition="0.1,0.3" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="9" maxcorpsecount="12" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="1,3" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="768" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="4,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" AbyssIslandCount="1" AbyssResourceClustersMin="5" AbyssResourceClustersMax="5">
<WaterParticles texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/HydrothermalWastes/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/HydrothermalWastes/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</WastesGraveyard>
<!-- Low height, most of it is abyss-->
<WastesAbyss identifier="wastesabyss" type="LocationConnection" biomes="hydrothermalwastes" commonness="25" height="30000" initialdepthmin="450000" initialdepthmax="500000" levelobjectamount="4000" ambientlightcolor="32,8,0,255" backgroundtexturecolor="128,64,0,255" backgroundcolor="16,8,0,255" wallcolor="255,255,255,255" minwidth="250000" maxwidth="300000" voronoisiteinterval="1500,1500" voronoisitevariance="700,700" CellSubdivisionLength="700" CellRoundingAmount="0.1" CellIrregularity="0.8" mainpathnodeintervalrange="6000,10000" cavecount="2" itemcount="400" floatingicechunkcount="0" seafloordepth="-120000" seafloorvariance="4000" mountaincountmin="1" mountaincountmax="1" mountainheightmin="50000" mountainheightmax="75000" RuinCount="0" RuinSpawnProbability="0.2" minruincount="0" maxRuinCount="0" minwreckcount="1" maxwreckcount="2" thalamusprobability="0.5" bottomholeprobability="1.0" waterparticlescale="2" WaterParticleVelocity="0,25" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="1,3" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="768" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="4,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="10" AbyssResourceClustersMin="50" AbyssResourceClustersMax="60">
<WaterParticles texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/HydrothermalWastes/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/HydrothermalWastes/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</WastesAbyss>
<GreatSeaTransition identifier="greatseatransition" type="LocationConnection" biomes="hydrothermalwastes" minleveldifficulty="64" TransitionFromPreviousBiome="True" height="70000" initialdepthmin="420000" initialdepthmax="500000" levelobjectamount="3000" ambientlightcolor="18,7,4,255" backgroundtexturecolor="64,40,10,255" backgroundcolor="12,7,2,255" wallcolor="255,255,255,255" minwidth="200000" maxwidth="300000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" CellSubdivisionLength="700" CellRoundingAmount="0.1" CellIrregularity="0.8" mainpathnodeintervalrange="5000,10000" cavecount="1" itemcount="400" floatingicechunkcount="20" islandcount="15" seafloordepth="-45000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="0" mountainheightmin="1000" mountainheightmax="5000" RuinCount="0" RuinSpawnProbability="0" minruincount="0" maxRuinCount="0" minwreckcount="1" maxwreckcount="2" thalamusprobability="0.4" bottomholeprobability="0.9" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="1,1" minsidetunnelradius="2000,6000" icespirecount="10" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,5" resourcespawnchance="0.3" caveresourcespawnchance="0.6" AbyssResourceClustersMin="40" AbyssResourceClustersMax="50">
<!--
<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />
-->
<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</GreatSeaTransition>
<WastesOutpost identifier="wastesoutpost" type="Outpost" biomes="hydrothermalwastes" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" ambientlightcolor="32,8,0,255" backgroundtexturecolor="128,64,0,255" backgroundcolor="16,8,0,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" RuinCount="0" RuinSpawnProbability="0" MinRuinCount="0" MaxRuinCount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="2" WaterParticleVelocity="0,25" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="0" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
<WaterParticles texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/RockCave/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/RockCave/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</WastesOutpost>
<!-- <WastesLair
identifier="wasteslair"
type="Outpost"
biomes="hydrothermalwastes"
createholenexttoend="False"
createholetoabyss="False"
height="40000"
commonness="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="500"
ambientlightcolor="32,8,0,255"
backgroundtexturecolor="128,64,0,255"
backgroundcolor="16,8,0,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
cellsubdivisionlength="1500"
cellroundingamount="0.1"
cellirregularity="0.3"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="0"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="1500"
mountainheightmax="3000"
RuinCount="0"
RuinSpawnProbability="0"
MinRuinCount="0"
MaxRuinCount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.2"
endposition="0.7,0.5"
forceoutpostposition="0.5,0.8"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
wreckhullfloodingchance="0.5"
wreckfloodinghullminwaterpercentage="0.1"
wreckfloodinghullmaxwaterpercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0"
PlayNoiseLoopInOutpostLevel="true">
<WaterParticles
texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/RockCave/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/RockCave/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</WastesLair> -->
</Override>
</LevelGenerationParameters>
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<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<GreatSeaBasic identifier="greatseabasic" oldidentifier="voidbasic" type="LocationConnection" biomes="thegreatsea" commonness="50" height="70000" initialdepthmin="360000" initialdepthmax="450000" levelobjectamount="3000" AmbientLightColor="20,30,40,255" backgroundtexturecolor="8,16,20,255" backgroundcolor="2,4,5,255" wallcolor="255,255,255,255" minwidth="200000" maxwidth="300000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" CellSubdivisionLength="800" CellRoundingAmount="0.4" CellIrregularity="0.8" mainpathnodeintervalrange="5000,10000" cavecount="1" itemcount="400" floatingicechunkcount="20" islandcount="15" seafloordepth="-45000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="0" mountainheightmin="1000" mountainheightmax="5000" RuinCount="0" RuinSpawnProbability="0.2" minruincount="0" maxRuinCount="0" minwreckcount="1" maxwreckcount="2" thalamusprobability="0.4" bottomholeprobability="0.9" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" HuskProbability="0.2" WreckHullFloodingChance="0.25" wreckfloodinghullminwaterpercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" sidetunnelcount="1,1" minsidetunnelradius="2000,6000" icespirecount="15" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,5" resourcespawnchance="0.3" caveresourcespawnchance="0.6" AbyssResourceClustersMin="40" AbyssResourceClustersMax="50">
<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</GreatSeaBasic>
<GreatSeaVertical identifier="greatseavertical" type="LocationConnection" biomes="thegreatsea" commonness="20" height="140000" initialdepthmin="320000" initialdepthmax="380000" levelobjectamount="3000" AmbientLightColor="20,30,40,255" backgroundtexturecolor="8,16,20,255" backgroundcolor="2,4,5,255" wallcolor="255,255,255,255" minwidth="80000" maxwidth="100000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" CellSubdivisionLength="800" CellRoundingAmount="0.4" CellIrregularity="0.8" mainpathnodeintervalrange="5000,10000" cavecount="1" itemcount="400" floatingicechunkcount="20" islandcount="15" seafloordepth="-45000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="0" mountainheightmin="1000" mountainheightmax="5000" RuinCount="0" RuinSpawnProbability="0.2" MinRuinCount="0" MaxRuinCount="0" minwreckcount="1" maxwreckcount="1" thalamusprobability="0.4" bottomholeprobability="0.9" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.9" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" HuskProbability="0.2" WreckHullFloodingChance="0.25" wreckfloodinghullminwaterpercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" sidetunnelcount="1,1" minsidetunnelradius="2000,6000" icespirecount="10" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,5" resourcespawnchance="0.3" caveresourcespawnchance="0.6" AbyssResourceClustersMin="40" AbyssResourceClustersMax="50">
<!--
<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />
-->
<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</GreatSeaVertical>
<GreatSeaOpen identifier="greatseaopen" type="LocationConnection" biomes="thegreatsea" minleveldifficulty="55" commonness="25" height="70000" initialdepthmin="360000" initialdepthmax="450000" levelobjectamount="3000" AmbientLightColor="20,30,40,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.4" EndPosition="0.9,0.8" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" BackgroundCreatureAmount="80" MinWidth="200000" MaxWidth="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.5" MinSideTunnelRadius="10000,20000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" CellSubdivisionLength="800" CellRoundingAmount="0.4" CellIrregularity="0.8" MainPathNodeIntervalRange="10000,10000" MainPathVariance="1.0" CaveCount="2" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="20" IslandCount="15" IceSpireCount="20" AbyssIslandCount="12" AbyssIslandSizeMin="15000,5000" AbyssIslandSizeMax="20000,8000" AbyssIslandCaveProbability="0.2" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-1000000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="0" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="0" RuinSpawnProbability="0.2" MinRuinCount="0" MaxRuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" BottomHoleProbability="1.0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0.5,60" FlashColor="150,190,255,255" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--
<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />
-->
<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
<FlashSound file="%ModDir:2532991202%/Sounds/Ambient/ThunderLarge1.ogg" />
</GreatSeaOpen>
<GreatSeaNarrow identifier="greatseanarrow" biomes="thegreatsea" commonness="20" Type="LocationConnection" AmbientLightColor="20,30,40,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.3" EndPosition="0.9,0.4" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="150000" MaxWidth="220000" Height="120000" InitialDepthMin="400000" InitialDepthMax="500000" MinTunnelRadius="5000" SideTunnelCount="0,0" SideTunnelVariance="0.1" MinSideTunnelRadius="4000,4000" VoronoiSiteInterval="3000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="10000" CellRoundingAmount="0.0" CellIrregularity="0.3" MainPathNodeIntervalRange="16000,20000" MainPathVariance="0.1" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="10" IslandCount="0" IceSpireCount="35" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="40" AbyssResourceClustersMax="50" SeaFloorDepth="-1000000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="0" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="0" RuinSpawnProbability="0.2" MinRuinCount="0" MaxRuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" wreckfloodinghullmaxwaterpercentage="0.3" BottomHoleProbability="0.0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0.5,60" FlashColor="150,190,255,255" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--
<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />
-->
<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
<FlashSound file="%ModDir:2532991202%/Sounds/Ambient/ThunderLarge1.ogg" />
</GreatSeaNarrow>
<PlateauTransition identifier="plateautransition" type="LocationConnection" biomes="thegreatsea" minleveldifficulty="49" TransitionFromPreviousBiome="True" height="60000" initialdepthmin="360000" initialdepthmax="420000" levelobjectamount="8000" ambientlightcolor="15,20,25,255" backgroundtexturecolor="34,38,10,255" backgroundcolor="3,3,3,255" wallcolor="255,255,255,255" minwidth="200000" maxwidth="280000" voronoisiteinterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="800" CellRoundingAmount="0.4" CellIrregularity="0.8" mainpathnodeintervalrange="10000,20000" cavecount="3" itemcount="400" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="500" mountaincountmin="1" mountaincountmax="2" mountainheightmin="1000" mountainheightmax="5000" RuinCount="0" RuinSpawnProbability="0" minruincount="0" maxRuinCount="0" minwreckcount="0" maxwreckcount="1" thalamusprobability="0.3" bottomholeprobability="0.8" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" HuskProbability="0.2" WreckHullFloodingChance="0.25" wreckfloodinghullminwaterpercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" sidetunnelcount="1,1" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" islandcount="0" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" FlashInterval="60,180" FlashColor="15,20,40,255">
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauTransition>
<GreatSeaOutpost identifier="greatseaoutpost" type="Outpost" biomes="thegreatsea" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" AmbientLightColor="20,30,40,255" backgroundtexturecolor="8,16,20,255" backgroundcolor="2,4,5,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" CellSubdivisionLength="1000" CellRoundingAmount="0.4" CellIrregularity="0.1" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" RuinCount="0" RuinSpawnProbability="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" HuskProbability="0.2" thalamusprobability="0" WreckHullFloodingChance="0.25" wreckfloodinghullminwaterpercentage="0.1" WreckFloodingHullMaxWaterPercentage="0.3" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</GreatSeaOutpost>
<!-- <GreatSeaLair
identifier="greatsealair"
type="Outpost"
biomes="thegreatsea"
createholenexttoend="False"
createholetoabyss="False"
height="40000"
commonness="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="500"
AmbientLightColor="20,30,40,255"
backgroundtexturecolor="8,16,20,255"
backgroundcolor="2,4,5,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
cellsubdivisionlength="1500"
cellroundingamount="0.1"
cellirregularity="0.3"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="0"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="1500"
mountainheightmax="3000"
RuinCount="0"
RuinSpawnProbability="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.2"
endposition="0.7,0.5"
forceoutpostposition="0.5,0.8"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
wreckhullfloodingchance="0.5"
wreckfloodinghullminwaterpercentage="0.1"
wreckfloodinghullmaxwaterpercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0"
PlayNoiseLoopInOutpostLevel="true">
<WaterParticles
texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/TheGreatSea/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</GreatSeaLair> -->
</Override>
</LevelGenerationParameters>