Track LocalMods as part of monolith
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--if Game.IsMultiplayer and CLIENT then return end
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CDReb = {} -- Complete Global Darkness Reboot
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CDReb.Name = "Complete Global Darkness Reboot"
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CDReb.Version = "A1.0.0"
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CDReb.VersionNum = 01000000
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CDReb.Path = table.pack(...)[1]
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-- server-side code (also run in singleplayer)
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if (Game.IsMultiplayer and SERVER) or not Game.IsMultiplayer then
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-- Version and expansion display
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Timer.Wait(function()
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local runstring = "\n/// Running Complete Global Darkness Reboot V " .. CDReb.Version .. " ///\n"
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print(runstring)
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end, 1)
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end
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dofile(CDReb.Path .. "/Lua/Scripts/Server/NoItemHighlight.lua")
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dofile(CDReb.Path .. "/Lua/Scripts/Server/HullDarkness.lua")
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dofile(CDReb.Path .. "/Lua/Scripts/Server/LevelDarkness.lua")
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