import { NextRequest, NextResponse } from "next/server"; import { getServerSession } from "@/lib/auth"; import { db } from "@/lib/db"; import { campaigns, bingoItems, marks, users } from "@/lib/db/schema"; import { eq, inArray, desc } from "drizzle-orm"; export async function GET(req: NextRequest, { params }: { params: Promise<{ campaignId: string }> }) { const session = await getServerSession(); if (!session) return NextResponse.json({ error: "Unauthorized" }, { status: 401 }); try { const { campaignId } = await params; const campaign = db.select().from(campaigns).where(eq(campaigns.id, campaignId)).get(); if (!campaign) return NextResponse.json({ error: "Campaign not found" }, { status: 404 }); const items = db.select().from(bingoItems).where(eq(bingoItems.campaignId, campaignId)).orderBy(bingoItems.gridIndex).all(); const allMarks = db.select().from(marks).where(eq(marks.campaignId, campaignId)).orderBy(desc(marks.createdAt)).all(); const userIds = [...new Set(allMarks.map(m => m.userId))]; const userMap: Record = {}; if (userIds.length > 0) { const markedUsers = db.select({ id: users.id, nickname: users.nickname }) .from(users).where(inArray(users.id, userIds)).all(); markedUsers.forEach(u => { userMap[u.id] = u.nickname; }); } const itemMap: Record = {}; items.forEach(it => { itemMap[it.id] = it; }); const markedItemIds = allMarks.map(m => m.itemId); const markCountMap: Record = {}; const markUsersMap: Record = {}; for (const m of allMarks) { markCountMap[m.itemId] = (markCountMap[m.itemId] || 0) + 1; if (!markUsersMap[m.itemId]) markUsersMap[m.itemId] = []; if (!markUsersMap[m.itemId].includes(userMap[m.userId] || "???")) { markUsersMap[m.itemId].push(userMap[m.userId] || "???"); } } const activityLog = allMarks.slice(0, 20).map(m => { const nickname = userMap[m.userId] || "???"; const item = itemMap[m.itemId]; const emoji = item?.emoji || "💀"; const text = item?.text || "unknown"; const time = new Date(m.createdAt).toLocaleTimeString(); return `${time} ${nickname} marked ${emoji} "${text}"`; }); const totalCells = campaign.gridSize * campaign.gridSize; const grid: Array<{ index: number; item: typeof items[0] | null; marked: boolean; markedBy: string[]; markCount: number; }> = []; for (let i = 0; i < totalCells; i++) { const item = items.find(it => it.gridIndex === i) || null; grid.push({ index: i, item, marked: markedItemIds.includes(item?.id || ""), markedBy: markUsersMap[item?.id || ""] || [], markCount: markCountMap[item?.id || ""] || 0, }); } return NextResponse.json({ campaign, grid, activityLog }); } catch { return NextResponse.json({ error: "Failed to load game state" }, { status: 500 }); } }